﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XNA_TD.Menue
{
    class PauseMenue : IRunable, IDraw, IUpdate
    {
        public PauseMenue()
            : base(Priority.GUI)
        {
            Register(this);
        }

        public void Update()
        {
            // wenn ausgewählt
            UnRegister(this);
            throw new NotImplementedException();
        }

        public void Draw()
        {
            throw new NotImplementedException();
        }

        public override void Load()
        {
        }

        public override void UnLoad()
        {
        }
    }
}
